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Choices, Choices with Ghost Recon Wildlands

With Tom Clancy's Ghost Recon Wildlands arriving next year, the development team at Ubisoft have given us a sneak preview of what to expect. The game is based on the fundamental theme of adaptation and being able to match your environment, as a result the game changes each time you play, based on your decisions.

In the video released recently, Eric Couzian, creative director and Laurent Fischer, senior technical director and character specialist, are joined by an actual former member of US Special Operations to give us a deeper insight into what it is to be a Spec Ops on his mission, as well as what freedom of choice means in Tom Clancy’s Ghost Recon Wildlands. The title is set for release on the seventh of March 2017 on PS4, Xbox One and PC

Gary

Gary "Dombalurina" Sheppard

Staff Writer

Gary maintains his belief that the Amstrad CPC is the greatest system ever and patiently awaits the sequel to "Rockstar ate my Hamster"

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COMMENTS

Acelister
Acelister - 01:07pm, 30th November 2016

Having not played the others in the series, I'm quite excited by this game.

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