As a big fan of Disney Speedstorm and Mario Kart, I have been at the edge of my seat waiting for the Early Access release of Disney Speedstorm. However, despite my excitement, I decided to wait and see what the other reviewers would say because my country's currency is weak, making most games upwards of $100,000 Colombian Pesos for me.
I'm especially glad I decided to wait now, as not only is the game predictably $139,000 for the Standard edition and released to mixed reviews from both critics and gamers alike, but it seems to have some sketchy business practices.
Aside from the baffling amount of in-game currency, loot boxes, and obvious money sinks, Gameloft — the developer and publisher — has made it so Disney Speedstorm is only purchasable through bundles. At first glance, this might not seem so bad until you realise that it includes non-refundable items (such as the Tokens and Golden Pass Credits), which disables refunds of the game. And what's even cheekier is that you don't even save any money through said bundles.
Although I only came across Gameloft through Disney Dreamlight Valley and hadn't had first-hand experiences with their bordering deceitful methods, many others who have played their games remember them by their predatory practices — greedy loot boxes, and microtransactions. And it seems they really haven't turned a new leaf.
If you're unsure that the game will be up your alley, consider waiting until the game goes free-to-play in late 2023 or early 2024 when it leaves Steam Early Access.