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Aethermancer is Available in Early Access!

Aethermancer is Available in Early Access!

There are many creature-collecting titles to play nowadays (thankfully!), and Aethermancer is one of the latest. This new game breathes some fresh air into the genre by mixing in roguelite and procedurally generated levels!

Developed by moi rai games (known for Monster Sanctuary) and published by offbrand games, this new turn-based title will challenge players' skills through various enemies and divine bosses.

Though the death of a monster means the permanent loss of it. By creating a soul bond, they can be rebirthed into a new creature: they won't be the same one, but they'll also be stronger!

Aethermancer also offers a refreshing twist to the genre through the dynamic skill pool that each monster has. Players will have control over what direction their creatures will take, offering an even more in-depth customisation of the team, especially when paired up with synergies and rebirthing.

By using the four elements, the Aethermancer protagonist can also cast spells to aid their team in battle. This plays a big part in the strategy, as players are urged to consider their abilities to defeat the enemies through teamwork. A great example of this is the skill to shield or poison the enemies!

It's not all battle, though: there are many NPCs around the land! Their lore — as well as the world's — can be found throughout the adventure, and by helping the townsfolk, the village will go back to being lively.

Thanks to the procedurally generated levels, the roguelite element of loss and rebirth won't feel repetitive. Eventually, players will make it to the end

Violet Plata

Violet Plata

Staff Writer

"I don't know what's going on, but I like it"

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