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Carmageddon Reincarnation Post Launch Update 2

The latest update for Carmageddon: Reincarnation has landed, bringing changes and fixes galore. If you take a look at the video above, you can see that there is also a bit of a graphical overhaul.

Levels have been changed, texture rendering has been improved, pedestrians act more afraid, Steam controllers are partially supported...

Let us just post up the changelog:

PATCH LIST
GENERAL

Erroneous and non-functional profile button removed from the collectibles menu and from the Pause Menu Multiplayer Player List
Loading activity animation added to the loading screen between the race and the game menu
Numerous fixes to translations, especially Russian and German
Stuttering and hang issues
Numerous bugs to do with ped behaviour
Tweaks to the various culling options
Garage lighting tweaks
HUD fixes for the minimap
Motion Blur setting wasn’t working correctly
The black frame around the main map wouldn’t resize itself correctly when changing the aspect ratio
The PowerUp Purchasing ticker text was incorrect
Black squares sometimes appeared when Depth of Field was turned on
Depth of Field tweaked
Dialog boxes didn’t auto fit to text
Respawning after being wrecked may continue to play the fire sound
Tweaks to camera behaviour
Some of the peds face and hand textures didn’t match the skin tone of their body
Peds could be in the wrong pose if it came to rest out of view
Screen Resize feature added
Gamma slider now works correctly
Music would continue when pressing alt-tab
Peds screams tweaked

CAREER

Career grid could end up with Random Car images if the car selection was set to Random in Freeplay before entering Career
The number of tokens owned would be reported incorrectly if an event was aborted after having picked up a token in that event
Career leaderboards now defaults to the friends filter instead of all
Fixes to credits earned in Career when restarting an event
Mini leaderboard in the Career was sometimes reporting an incorrect error message

MULTIPLAYER

Changing visual settings via the “pause” menu in multiplayer would cause the darkened screen effect to remain when returning to the race
Vehicle acceleration was sometimes affected in Multiplayer after a significant desync
Sometimes unable to join a multiplayer game when using the Steam overlay
Silent But Deadly is now available in Multiplayer
The amount of uses of offensive pups and the amount you can hold at any one time have been reduced

ACTION REPLAY

Extra slow modifier for the Camera movement in Action Replay

ENVIRONMENTS

Various light fixes within Bleak City Outskirts and Business District
Geometry gap in MagNuChem Reprocessor which allowed cars inside of the geometry
Ramps and bridges have been added to the Bleak City levels to help aid slower and heavier vehicles to navigate them
Concrete tank traps removed from the beach in National Park, Dusty Trails due to causing audio issues
Rig Wreck ramps, some snagging issues and ice cracks have been tweaked to improve gameplay

CARS

Towmeister retained a collision shape for his jaws even though they had been snapped off
Damaged car parts were sometimes in the wrong place during and after using Action Replay
Choosing a skin and then getting into a car wouldn’t keep the skin selection
Siamese Dream didn’t update its collision box properly
De-rimmed tyres occasionally appeared on the same hub as an undamaged one after repairing
Vehicles have had further optimisation
Edits and improvements to Crazor
Tweaks to the overall damage factor to make cars be less “tough”

Andrew Duncan

Andrew Duncan

Editor

Guaranteed to know more about Transformers and Deadpool than any other staff member.

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COMMENTS

Rasher
Rasher - 06:14pm, 30th October 2015

it is nice to see some companies who care enough about their product and try to fix it, rather than just leaving it, I will take a look at the changes this weekendd

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djd4ws0n
djd4ws0n - 01:09pm, 31st October 2015

Had a quick blast the other night. It's really looking good. Need to get some multiplayer of this on the go!

Reply
Acelister
Acelister - 06:10pm, 31st October 2015 Author

I also loaded it up last night. Loading times have slightly improved, textures look nicer and even on my low-spec PC it is running pretty smoothly.

At this rate, by 2017 it will be an amazing title.

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Namredips
Namredips - 04:32pm, 1st November 2015

If you do let me and Betty know, we'd be well up for it.

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