Crowfall’s Siege Perilous Brings Destruction and Siege Warfare
A Massively Multiplayer Online Game with themes based heavily around political alliances and feudal conquest, Crowfall has been described as “a throne war simulator.” The game takes a deal of inspiration from a certain popular television show and places a strong focus on player versus player gameplay, opposing sides collide in the unending struggle for glory, wealth and power.
In this latest phase of testing, Pre-Alpha 2.0: Siege Perilous, participants split off as soldiers supporting Chaos or Order, either laying siege to or defending a castle. In addition, the castle destruction system is now online, allowing players to tear down walls and topple towers with real-time server side physics.

Five of Crowfall’s eventual 13 archetypes will be available to players in this round of testing: Champion, Confessor, Knight, Legionnaire and the recently-added Ranger. The remaining eight will be coming as the alpha and beta phases progress onwards like a King's army marching into battle.
"This is an incredibly exciting milestone for us,” said J. Todd Coleman, ArtCraft co-founder and Crowfall’s creative director. “Our previous tests centered on PvP combat, which is obviously critical to our game but not unique to the market. Our physics-based castle siege system marks the point where Crowfall starts to separate from the other games available in the market."





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