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House Party Update 0.12.3 Is Live

House Party Update 0.12.3 Is Live — Press Release

CHANGE LOG:

  • Added new Madison Main Story Content
  • Added Opportunity: The Muse
  • Added Opportunity: Artsy Fartsy
  • Added Opportunity: Like a French Girl
  • Added Opportunity: Magnum Opus
  • Added over 450 new lines of dialogue, player responses, thought bubble narrative, and item “flavor” text”
  • Added seven new achievements based on both new Madison content and pre-0.12.x content
  • Added new and updated models for all NPCs and Player
  • Added dynamic hair to all characters (with hair)
  • Added Background Chatter System
  • Added new dialog avatars for all characters
  • Player and NPCs now start off flaccid and can get erections
  • Added physics to penis and testicles
  • Reworked all sex scenes to work with the new player and NPC “hardware”
  • Added realtime mirrors
  • Added more realtime shadows
  • Improved lighting to cater to the new characters better
  • Added Pixel censor to replace the billboard nudity censor
  • Optimized performance and improved on the ejaculate effect
  • Added voice acting for Madison, Derek, Frank, Patrick, Amy, Katherine, Ashley, and Stephanie
  • Added option to turn off subtitles
  • Added Spanish language subtitles
  • Added German language subtitles
  • Created dynamic bikini straps for Rachael
  • Added (currently unused) beat up versions of Frank and Patrick)
  • Added new wooden deck texture
  • Added new ingame achievement images
  • Reduced some texture sizes for better performance
  • Improved Rachael’s clothing
  • Added new Camera model
  • Added new Recorder model
  • Replaced fence model
  • Added new Speaker model
  • Added empty canvas texture to the easel
  • Added new solo cup model
  • Added new ping pong ball model
  • Added whale poster model
  • Added new animation for “posing with hands behind head”
  • Added new garage wall
  • Added new garage ceiling
  • Fixed some doors not reflecting colors accurately.
  • Tweaked out and fine-tuned a lot of animations
  • Added new mechanics to better align sex with Player and NPC/NPC
  • Did some light painting around the house
  • Upgraded the environment outside of the fence
  • Fixed a small transparent issue with Katherine’s bra
  • Small tweaks to Navigation
  • Improved “End of Sex” animations and nuances transitioning out
  • Fixed an issue where dialogue audio would sometimes stop working when you pause the game
  • Fixed an issue where GameEvent timers would get cut short when saving the game
  • Save games now save roaming allow and prohibit locations correctly
  • Fixed character lighting artifacts in main menu
  • Improved menu environmental effects
  • Fixed an issue that could cause Save Games to appear without a timestamp
  • Saved games are now sorted in the Load Game interface in descending order
  • Fixed an issue that could cause Saved Games to not load if they contained a specific set of non-alphanumeric characters
  • Fixed an issue that could cause the washer and/or dryer to clip into/against the Player when running and enter a new plane of existence
  • Periodic Event Triggers will now also be logged into the Debug Log, just before their associated child events attempt to execute and log. Repeated, short-delay Periodics will not be logged multiple times in a row in, order to avoid spam
  • The Debug Log will now show the number of events that an Event Trigger is attempting to execute as part of its log entry
  • The Debug Log will now more accurately log story event-based NPC Change Locations, and will now also log character movements that are triggered by a ChangeLocation-based “Invite To Hang” (when characters change location they can invite other NPCs they have relationship values with to come with them)
  • Addressed a few model references that were preventing the ‘bodypart’ console command from adjusting the size of certain male parts
  • The Player can now use the command console (via the bodypart command) to adjust the general size of the ejaculate particle. Get yer buckets
  • Fixed an issue that could cause conflicting game messages to appear when the Player tries to use the coffee in the cup with the kettle while the kettle is on the stove
  • Fixed an issue that could cause Derek’s boxers/underwear to stay on after the end of Sibling Warfare
  • Resolved another issue that could cause Derek to not be kneeling if the Player saved/loaded the game at a certain moment
  • Fixed an issue that could cause Ashley to stay in a Running state permanently if the Player had failed to lock one of the bathroom doors during Humiliate Ashley
  • The Player will no longer be able to trick Stephanie into going to Madison by turning off one of the speakers, if the Player is currently pursuing some of the more involved scenes of The Muse
  • The Player can no longer give items to Madison at highly inopportune times during a select few key points of The Muse
  • Added the Event Trigger “MadsEnableSimonSays” for command console use and tweaked a few old story events
  • Tweaks to a few Shoo Other event timings or add/remove delays for characters that used it in the Original Story
  • Removed all instances of SetInspectText events to prepare for event deprecation
  • Fixed additional small issues with value settings should the Player fail Humiliate Ashley by leaving a door unlocked
  • Fixed an issue with Amy during her intimacy scene that would allow the Player to start multiple rounds of oral at once. Sorry, you only have a limited number phalli…phalluses? Pharoahs?
  • Player will now automatically undress prior to engaging in maximum intimacy with Amy if they are not already undressed, preventing the need to back out of dialogue with her to see the option. You leave your shoes and wizard hat on out of sheer excitement
  • Amy will no longer wander around naked after intimacy with the Player at the finale of Chasing Amy; this is to contrast the intimacy reward against her heightened sense of exhibitionism at the end of the Scavenger Hunt opportunity
  • Player can no longer ask Amy to get dressed, etc. while already in the middle of certain intimacy acts
  • Fixed some of the issues with Amy’s available responses during/transitions between intimacy states, and the availability of those responses when other characters are nearby
  • Fixed an issue that could cause Derek to have two nearly identical response options available to the Player that would explain how to get on Ashley’s good side under certain circumstances
  • Added some protections into the Original Story to prevent Vickie from ceasing her pose and getting dressed again if the player saves and loads between her offering her panties and being intimate with her
  • Added a mechanic that allows the player to ask Vickie to go back to the hot tub as long as the Scavenger Hunt finale is not active, and that Vickie is not currently involved in certain parts of the Ashley vs. Madison prank
  • Vickie will not be as aggressive when commenting on the Player’s lack of stamina after her first “test” in the hot tub
  • Player can no longer sic Madison on Patrick at highly inopportune times that could lead to broken 0.12.x content
  • Player will no longer have the Throw Beer On option with Madison during the final sequence(s) of 0.12.x content due to a very, very crowded radial menu
  • Amy will no longer try to walk to Katherine repeatedly after speaking to her about Stephanie’s intentions while Katherine is sick in the downstairs bathroom
  • Added self-limiting criteria to a number of events in the game to prevent them from needlessly setting the same value repeatedly and clogging up our precious Debug Log
  • Stephanie will not put her own underwear back on after the “$50 exchange” with the Player after several seconds
  • Patrick’s behavior after the end of “Family Time” is now less rigid, and he won’t doggedly attempt to access the downstairs bathroom repeatedly if it is locked
  • Player and Stephanie won’t immediately get dressed like speed demons after they complete their fornication
  • Slightly tweaked availability slightly of Amy’s new “GTFO AMY I NEED TO HAVE SEX WITH THIS PERSON RIGHT NOW AND HERE IS AN EXCUSE” (internal ID reference) response option
  • Stephanie’s recovery from various states of inebriation and the effects this has on her behavior should be more consistent, including across save-games
  • The “item hunt” phase of Stephanie’s Meltdown-initiated content should now resolve more reliably
  • Katherine will no longer respond to the Cell Phone Jammer if waiting for the player to hook up with her (naked on the bed) or in the middle of an intimacy act. She may, however, wave it frantically around in the air as she searches for dem bars
  • Adjusted some of Rachael’s post-dare “get dressed” behaviors to coincide with changes to her clothing in 0.12.x
  • Player can no longer Rummage through the Orange Bin in the garage multiple times as part of Amy’s Scavenger Hunt, presumably in order to amass a treasure trove of panties like some kinky dragon-kin
  • Fixed an issue that could cause various character dialogues and events to be unavailable after finishing or failing Madison’s new content
  • Derek will no longer put his shirt back on after Madison’s “art show” if the Player has already progressed past a certain point in Amy’s Scavenger Hunt
  • Adjusted NPC placement during a select few moments throughout Madison’s new content
  • Cleaned up Katherine’s “greeting” behavior after the Player successfully helps Stephanie with Katherine’s bathroom emergency
  • Made minor tweaks to Rachael’s dare-text receipt behavior to improve consistency across certain dare possibilities and prevent Rachael from potentially holding her phone in her hand for the rest of the party…or maybe that is just an unlisted superglue dare? …Nah.
  • The Player and Amy will no longer be auto-warped to the center of the Spare Room if the conditions for getting intimate with Amy are not met when the player propositions her
  • Made minor adjustments to Amy’s behavior between Derek congratulating the player for earning Ashley’s trust and Ashley showing the player her room and trying to get away from Amy’s sorority pitch
  • In the side story “A Vickie Vixen Valentine”, fixed an issue that could render the master bedroom door unable to be knocked on IF Vickie’s sprint into the master bedroom was exceptionally fast
  • In the side story “A Vickie Vixen Valentine”, Vickie will take her shorts off and THEN her panties, making things even fucking hotter, as the Player would so eloquently put it
  • In the side story “A Vickie Vixen Valentine”, fixed a typo that appears when checking under the bed for a certain item
  • In the side story “A Vickie Vixen Valentine”, fixed an issue that can prevent Vickie transitioning from oral intimacy to bed intimacy near the end of the story
  • Refactored events and some values in the side story “A Vickie Vixen Valentine” to make them somewhat more readable
  • In the side story “A Vickie Vixen Valentine”, added a handful of additional emotes in a few points to make Vickie appear like less of a robot
  • In the side story “A Vickie Vixen Valentine”, added a dialogue criteria check that allows for use of an additional alternate dialogue that was already voiced prior to 0.12.x
  • In the side story “A Vickie Vixen Valentine”, saving and loading once the Player has gone upstairs with Vickie after “Never Have I Ever” should no longer result in the Player not being able to interact with or be intimate with Vickie
  • In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause a duplication of unvoiced “text message” dialogue between Ashley and Madison
  • In the side story “A Vickie Vixen Valentine”, made various minor emote/reaction tweaks to Vickie as needed to accommodate other 0.12.x AVVV story adjustments
  • In the side story “A Vickie Vixen Valentine”, made small dialogue and thoughtbubble tweaks to accommodate other 0.12.x AVVV story adjustments and rectify one or two VA inconsistencies
  • In the side story “A Vickie Vixen Valentine”, Vickie will no longer react to the player getting near the locked slider door based solely on proximity, which was causing some players not to experience the full extent of her flexibility and wardrobe
  • In the side story “A Vickie Vixen Valentine”, resolved an issue that would cause an opportunity to start and log its start twice
  • In the side story “A Vickie Vixen Valentine”, the player needs to be a bit closer to Vickie in order to initiate sex. No more big-dicking from across the room
  • In the side story “A Vickie Vixen Valentine”, fixed an issue that would prevent the Player from being able to follow up with additional intimacy with Vickie or talk to her at all if she finished a blowjob first.
  • In the side story “A Vickie Vixen Valentine”, resolved an issue that could cause unintended side effects with Ashley’s Phone or even an inability to interact with Vickie if the Player experienced multiple dialogues without being close enough/in-vision to Vickie after she runs to the Spare Room
  • In the side story “A Vickie Vixen Valentine”, masturbating at a certain time while also consuming the chocolate bar will no longer result in the Player’s position being unchanged upon the game fading back in to play Never Have I Ever with Vickie. This is a feature, not a nerf…obviously
  • In the side story “A Vickie Vixen Valentine”, the Player can no longer take up Vickie’s spot on the Bed (Left) after she begins walking up to be intimate with the Player in that exact spot
  • In the side story “A Vickie Vixen Valentine”, removed the ability of the Player to lock bathroom doors prior to having the Key item removed, which could result in Vickie being locked in the Upstairs Master Bathroom prior to ending the story
  • In the side story “A Vickie Vixen Valentine”, made additional tweaks to the Master Bedroom door radial options to prevent Vickie from being trapped inside an eternal fiery walk-in hell of totes cute tops and linen scented laundry
  • In the side story “A Vickie Vixen Valentine”, made minor tweaks to how the Player and Vickie are positioned after the end-story fade out/fade in and how minor supporting events operate
  • The Player will need to wait until much of Madison’s newest 0.12.x content is finished before pursuing the finale of Ashley’s Smooth Operator opportunity
  • Certain events associated with Ashley’s intimacy endings will only take effect if the player has completed the prank against Madison, instead of any time the player finishes any intimacy route with Ashley
  • Added further protections against Katherine reacting to the cell phone jammer immediately prior to or during her intimacy scene
  • Patrick now knows how to not only pronounce, but also spell Brittney’s name
  • Fixed an issue was causing Ashley to reference an incorrect character under certain circumstances when verifying if the soda was tampered with
  • Fixed an issue that could prevent the Player from progressing further with Rachael’s dares under select circumstances (this fix allows the player to continue selecting more dares, it does NOT change the choices required to engage in intimacy/finish her dare content)
  • Player can fail Amy’s Scavenger Hunt if they are particularly aggressive in turning down certain dare requests from her (requires repeated choices)
  • Added more control to Amy’s roaming during her Goodbye Kitty selfie sequnce during her Scavenger Hunt, a lack of which was contributing to Amy potentially walking away from the Hot Tub during her Scavenger Hunt finale
  • Player should no longer be able to ask about Scavenger Hunt steps from Amy while in the middle of the Hot Tub finale of the Scavenger Hunt (dialogue response; does not remove the failure-causing Truth or Dare response option)
  • Amy will no longer try to cover herself up while also undressing and changing during the Goodbye Kitty selfie sequence
  • Choosing the Truth or Dare response specifically mentioning the Scavenger Hunt in front of Brittney while in the Hot Tub will now officially fail the Scavenger Hunt quest and release Amy to roam around again. Will no longer confusingly leave missing dialogues and responses for the player to choose which were in reality doing nothing.
  • Ashley will now remember that the Player untied her top minutes beforehand early on in the game, and will not allow them to progress with the prank vs. Madison until the Player resolves their dispute with grace, empathy, and aplomb
  • Tweaks to Ashley’s top reactions; it is possible to indirectly fail out of some content if the player repeatedly unties Ashley’s top
  • Fixed an issue that could prevent Ashley from returning to her room after being humiliated, when only given the bathroom skeleton key back after the Opportunity completes
  • The player should no longer be able to inadvertently trigger the Family Time sequence with Ashley and Patrick immediately after Madison’s art show until they’ve finished the sacred duty of inspecting Stephanie’s panty situation alongside Patrick
  • Minor tweaks to Ashley’s post-humiliation behaviors to prevent her from getting stuck in hallways. More fixes pending for future releases.
  • Fixed an issue that would prevent Ashley from reacting in any way when the Player would give her a beer while she was also naked immediately after the Humiliate Ashley opportunity was finished
  • Addressed an issue caused by one of Stephanie’s events that could cause Madison to walk away from Ashley, Derek, and the Player during the finale of Ashley’s Drunk and Disorderly opportunity
  • Minor tweaks to Stephanie dialogue choices based on the progress of the Meltdown opportunity
  • Added additional protections to prevent Madison’s Art Show from interfering with certain Ashley scenes
  • Addressed an issue that could cause the player’s Intimacy sensitivity to be the wrong value after intimacy with Ashley
  • Ashley will only get like, totes super mad at the Player about being given the cell phone jammer at very specific times
  • Ashley’s Shoo Others state will now self-cancel a short time after Family Time with Patrick, instead of staying on permanently until the Player spoke to her again
  • Inspecting Madison’s calendar after a certain point in her new content will no longer instruct the player on how to “break the ice” with her
  • The laxatives will now be disabled if the Player uses them with the soda or rum prior to adding the laxatives to their inventory
  • Stephanie will more accurately use the appropriate dialogues at various times when the Player “fully exposes” themselves to her
  • Addressed an issue that could allow Rachael to roam away from the Player during several of her more ‘daring’ dares
  • Rachael should more consistently close and lock the door prior to her self-pleasuring dare in Spare Room 2
  • Corrected an issue that could cause Madison’s dialogue chain to break when bringing up certain Humiliate Ashley-related intimacy actions
  • Adjusted availability of a few of Derek’s response offerings based on what’s going on with Amy and her Scavenger Hunt
  • Added additional dialogue paths regarding the Quest for Derek’s Shirt (this is just what we call it), depending on various actions taken during and after Madison’s new content
  • Fixed an issue with a misplaced Amy response when starting her Scavenger Hunt quest
  • Changed sort order for an important new Madison response option
  • The player is no longer confused about using thought bubbles vs. center screen text messages when inspecting certain items in Madison’s new content
  • Stephanie now has at least a generic reaction when she catches the player having sex
  • Added extra fluff dialogues here and there (that were previous disconnected/unused)
  • Tweaked a few unvoiced/misc. lines from several NPCs to direct dialogue to themselves so that they do not walk off or turn to speak to the wrong person at inappropriate times
  • Fixed an issue that could cause Amy to be left unable to roam, without saying anything, in certain situations after her “Sculpture Review”
  • Made certain “helpful” thought bubbles a little less vague, or more concise
  • Addressed an issue that could prevent the Player from asking Katherine about her ability to hack phones under certain circumstances
  • Addressed an issue that could prevent the Player from asking Stephanie for their hard-earned $50 if multiple other characters delivered dialogue between starting the intimacy scene and completing it.
  • Addressed an issue that was mixing up inspect texts on the new and glorious painting in the spare room 2/art room
  • Addressed an issue that would prevent the Player from using specific responses with Stephanie that were critical to The Candyman Can opportunity
  • Minor tweaks to when (DialogueStart vs. DialogueClose) a few movement events are sent to a handful of characters
  • Ashley will no longer join the “Art Show” as part of Madison’s new content if she is topless or naked
  • Fixed an issue that could result in Katherine’s glasses appearing as a selectable item, especially when seemingly detached from her actual glasses
  • Corrected a missing event link for one of the new achievements
  • Player can no longer get Rachael into the master bedroom for sexy fun at highly inopportune moments during many parts of Madison’s new content
  • Player can no longer get Katherine into the master bedroom for sexy fun at highly inopportune moments during many parts of Madison’s new content
  • All new items added to the Original Story should now count towards the Inspector Achievement
  • Added in an additional dialogue response to “force move” characters who were lacking a dialogue, item, or event-based method of getting to move elsewhere (subject to different criteria for each character)
  • Fixed an issue that was preventing Rachael from going to the spare room 2/art room to pleasure herself, specifically in 0.12.0
  • Rachael’s initial dialogue upon receiving a spoofed dare text is now directed at herself instead of the player
  • Small adjustments to inspect texts relevant to 0.12.x content
  • Added ability to Copy/Paste criteria in the Custom Story Creator
  • Added “InFrontOfEasel” Move Target
  • Added new GameEvent for canceling combat. This will remove the combat state and combat target from a given character without knocking them out, etc. Will not prevent the specified character from resuming combat IF another character is currently engaging them in combat
  • Added protection against specific Load Game failure that could occur if temporary files were not properly handled when loading a game that had photos associated with it
  • Slightly tweaked help/response text for a couple of console commands
  • Added Unstuck console command. This will help free characters who become stuck in walls, characters, or…other characters. Ew. This command does not disable achievements
  • Fixed issue with Katherine “duplicate responses” when asking about her h4ck1ng 5k1ll5. This can now be asked any time the “Vickie Vixen” opportunity is In Progress (discovered through Rachael OR Derek)
  • Fixed description of the Ice Bath achievement in-game to match the Steam description
  • Router in the study closet will now actually seem to turn on and stay on after being toggled during Dare Interference
  • Removed all Response Routes from Original Story (Depreciated)
  • Refactored and renamed almost all Event Triggers for the characters in the Original Story
  • Fixed an issue that would prevent Stephanie from losing her “Female Lay 2” pose upon loading a Saved Game in which she was previously “star gazing”
  • Fixed an issue that may lead to odd “climax on Katherine” dialogue behavior in certain situations
  • Player can now loot the camera from Frank if he is unconscious and have given the camera to Frank as part of the “Look at this Photograph!” opportunity(edited)
  • Player can now loot a small part of their “beer investment” (randomized) back from Frank if they find a way render him unconscious and have finished “Frankly I Don’t Trust You”(edited)
  • Player can now loot the Merlot or chardonnay (random) back from Frank if they manage to render him unconscious and have already given him both of these wine items
  • Fixed a few typos in Stephanie’s story.
  • Added criteria to various characters to prevent certain interactions from being available while they were unconscious.
  • Made katherine’s exit from the bed post-intimacy to the master bedroom floor and her subsequent application of clothing somewhat more graceful. Or, at least what we call graceful. Don’t you dare grace-shame us.
  • Added a few redundant safeguards to Katherine’s Phone2 behavior to address possible niche cases of it not being enabled at various times when the player needs to interact with her about the microwave.
  • Fixed issue with missing Character2 reference when naming CompareTypes.Social criteria
  • Player’s acrobatic skills are lost when in combat, preventing him from shimmying up the gutter if someone takes a swing at him (Original Story only)
  • Player will now fail Ashley: Smooth Operator if she catches them plotting against her (before Humiliate Ashley) when talking to Madison. This replaces a possibly erroneous reference to Dare Interference(edited)
  • To set apart the new Madison content rewards from the old, certain dialogues relating to intimacy post-Humiliate Ashley have had their wording and criteria adjusted. New and old intimacy content can still be experienced in one playthrough
  • Minor tweaks to the availability of Vickie "filler" lines
  • The Player will no longer be able to magically have sex with Vickie without having his junk exposed in any way
  • Vickie will not be as aggressive when commenting on the Player's lack of stamina after her first "test" in the hot tubVickie will not be as aggressive when commenting on the Player's lack of stamina after her first "test" in the hot tub
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Andrew Wowk

Andrew Wowk

Staff Writer

Is often asked if people should "Wowk this way".

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