Kingdom Come: Deliverance Release Notes 1.6.2
The release of patch 1.6.2 will see the a range of bugs and issues being fixed throughout both the main game, and its first premium DLC release.
The full patch notes will be available at the bottom of the article.
In the main game, the patch fixes will once again allow NPCs to get bloody and dirty, players are now able to run from the quest fights in "A Needle in a Haystack", the long faders that appeared before some cutscenes is now ficxed, and misleading objective logs have now been fixed or improved.
Meanwhile in the From The Ashes DLC, the patch will fix even more bugs and issues, firstly the patch will ensure that any new village modifiers obtained by the player will be immediately placed in the UI. There will now be a constant marker on the players bed in every stage of Rathaus, and players will be able to access a grindstone and armorer improvement in the basic forge.
Kingdom Come: Deliverance debuted on PS4, Xbox One, and PC on 13 February 2018.
Completed List Of Patchnotes
- The player now loses only a very small amount of faction reputation when he kills all witnesses to his crime.
- Partially loaded the state of Talmberg during "Epilogue" fixed.
- Robard stuck in the ground during "Epilogue" fixed.
- "Rattled" quest in Sasau can now be started even after finishing "All that Glisters".
- Several long faders before cutscenes fixed.
- Player couldn't run from several quest fights in "A Needle in a Haystack". It is now possible to do so.
- NPCs can get very dirty and bloody again.
- Misleading objective logs during "A Needle in a Haystack" fixed and/or improved.
- Executioner Hermann is no longer in Rattay faction, which should solve many inappropriate reputation losses concerning Rattay.
- "Tis But a Scratch" achievement fixed.
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From the Ashes DLC:
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Any new village modifier that the player acquires now immediately appears in the GUI. It is now much easier to see which action caused changes in the village.
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Divish now instantly teleports to Talmberg after finishing the lords' discussion during "Epilogue". This should solve many problems with starting the DLC.
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Issue with finishing the DLC quest during Talmberg siege with Divish being teleported inside besieged Talmberg was fixed.
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Locator Marius has much better pathfinding now.
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There is now a bed marker on the player's bed in all stages of Rathaus.
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The must-have money in the village chest now starts after talking to Marius in cleared Pribyslawitz. It previously started after the first cutscene, which could have caused confusion in specific cases.
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There is now a grindstone in the basic forge and the armorer improvement.
It is no longer possible to "judge" Fritz and Matthew during "...Is a Friend Indeed" quest. -
Rare issue with recruited NPCs not migrating to Pribyslavitz fixed.
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Rare issue with dropped halberds in Pribyslavitz fixed.
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Slight improvement in dialogue cameras during judgments.
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Saddle-maker no longer has "Villager" UI name.
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NPCs no longer try to walk into the wall behind the church.
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Fader after buying resources should now be much shorter.
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"Improvements" option in dialogue with Marius now only shows when the player can actually build some improvements.
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It is no longer possible to recruit NPCs when the player fails the "A Place to Call Home" quest.
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Any issues with the crowd not appearing in Rattay during Henry's public announcement should be fixed.
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Small French and German translation improvements.
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Many minor graphical issues in Pribyslavitz fixed.




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