Paradox and Obsidian Engage in Tyranny
The 2016 annual Game Developer’s Conference brought with it a new announcement from Paradox and Obsidian. The two are coming together to create a new RPG for Windows, Mac and Linux. Tyranny is based on a completely new IP based in a fantasy world, amid a good-old-fashioned clash between good and evil. With a non-linear story and plenty of moral decisions, the game can be rewritten by players on the fly, making each experience as unique as the special snowflake sat at the keyboard.
“Four years ago, we hoped the world wanted to be reacquainted with classic, story-rich RPGs. As it turned out, the answer to that was an emphatic ‘yes,’” said Feargus Urquhart, CEO of Obsidian Entertainment. “Since then, there’s been a renaissance in RPGs thanks to games like Pillars of Eternity, Wasteland 2, Divinity: Original Sin and others. What’s incredible is that we’ve been able to continue evolving the types of RPGs we make since Obsidian was founded in 2003. With Tyranny, we love the twist we’ve put on the world which started with the premise ‘What if evil already won?’ Coupled with that is our ongoing dedication to giving our players games full of choice and consequence. Games they can play not just once, but many times.”




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