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Description

F-Zero is a series of futuristic racing videogames originally created by Nintendo EAD with multiple games developed by outside companies. The first game was released for the Super Nintendo Entertainment System in 1990 and prompted Nintendo to create multiple sequels on succeeding gaming consoles.

Years later, BS F-Zero Grand Prix was released for the Super Famicom's satellite-based expansion, Satellaview. It was followed up by BS F-Zero Grand Prix 2, an expansion which featured brand new courses.

After a seven-year hiatus outside Japan, the series made the transition to 3D with the third installment, F-Zero X on the Nintendo 64.

A Nintendo 64DD expansion, F-Zero X Expansion Kit, was released in Japan as the last 64DD add-on disk for the system.

F-Zero: Maximum Velocity was the series' fourth released installment, but the first incarnation of the franchise for Nintendo's Game Boy handheld.

F-Zero GX was released for the Nintendo GameCube and developed by Sega's Amusement Vision team, and is the first F-Zero game to feature a story mode. The arcade counterpart of GX was called F-Zero AX, which was released alongside of its Nintendo GameCube counterpart in mid-2003.

F-Zero: GP Legend is the second handheld game released for the Game Boy Advance and the second installment featuring a story mode.

F-Zero Climax was released exclusively in Japan for the Game Boy Advance on October 21, 2004.