In the latest 'This Week At Bungie' post the developer spoken about some of the plans that they have to improve Destiny 2 and add more to the game moving forward.
With the release of Destiny 2 on PC only a few days ago and the news that The Dawning event will be making a return this year, there is a lot planned for the title. What the blog post goes into details about though is more focused on the gameplay and the changes that Bungie have considered to improve the experience and end game of Destiny 2.
The main take aways from the full list, which can be read below, are more ways to keep players engaged to earn rewards, balance changes, better incentives for completing the Prestige activities and even private PvP matches. The full list is as follows:
- New systems and rewards to give our most engaged players additional, optional pursuits.
- Better incentives for players who complete challenging Prestige activities.
- Better rewards and replay value for strikes, adventures, and Lost Sectors.
- Private matches for the competitive community (we are targeting early 2018).
- Crucible tuning like adjusted Supremacy scoring and better spawning rules.
- Better incentives for completing Crucible matches (and penalties for quitting competitive games).
- Continued improvements to Iron Banner and Faction Rallies, including uniqueness of rewards.
- Changes to make the mod economy more interesting and impactful.
- Ongoing improvements to Exotics, including adjustments to reduce instances of duplication.
- New ways to spend surplus currency and materials (looking at you Legendary Shards).
- An emote interface that allows players to equip Salty, Spicy Ramen, Six Shooter, and Flip Out all at the same time.
Though most of the planned additions are not overly game changing they do expand on the otherwise solid game. The option to have four custom emotes at any given time is also a nice sounding change.
Destiny 2 is available now for PlayStation 4, Xbox One and PC.