Colour Blind Mode Coming to Lost and Found Co.
Highly acclaimed Lost and Found Co. launched this year, on the 6th of March 2026. We had the chance to check it out at launch, as our writer Violet Plata called it an amazing display of passion, bringing a lighthearted anime-like adventure to the point-and-click genre. Though, you don't have to take our word for it, either, as it has earned an Overwhelmingly Positive rating on Steam.
Ever since its launch, Bit Egg Inc and Gamiorror Games have been working to bring patches, updates, and fixes based on the feedback from the reviews. Various bug fixes and additions after, the team is tackling an important quality-of-life feature that's instrumental to make the game accessible.
In the latest push for content, the team is looking to create several quality-of-life features, with a crucial one for this type of experience. The Lost and Found Co. team is looking for feedback to implement the colour blind modes to the experience, allowing those who struggle with colour visibility to partake in the game.

For those looking to give their feedback, they'll need to enable it through the specific beta branch for the test, inviting everyone to join and leave their feedback. Here's how you can participate:
- Go to Lost and Found Co. in your Steam library, right-click it, and select properties.
- Go to the Game Versions & Betas tab available.
- Enter the unique code "MonochromeDuck" and click "Check Code"
- Select the color_blidness_test from the dropdown menu to participate.
- Check that the color_blindness_test is selected before launching the game.
Once done, the new colour blind accessibility features should appear in the game's settings, which will support Deuteranopia, Protanopia, and Tritanopia. After accruing feedback, players can fill in the feedback Google form to support the development of the feature!

Lost and Found Co. is available on PC via Steam for £14.99.
GameGrin are proud to have all their articles researched, written, and edited by real people that care about gaming.





COMMENTS