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Elite: Dangerous Coming to PlayStation 4

The space simulator Elite Dangerous has finally been announced as coming to PlayStation 4 and PlayStation Pro. You will also be able to get the first season pass Horizons at launch, giving players the ability to land on planets, use ship-based fighters and more.

It will also come with some features that the two currently available versions don't:

  • Touch Navigation. Explore Elite Dangerous’ map of the Milky Way with a swipe using touchpad controls that make navigation fast and easy.
  • Extra Control. Customise four additional touchpad ‘hotkeys’ to suit your own play style.
  • Fast Headlook. Quickly track your enemies in the heat of combat with optional motion-based headlook controls powered by the DUALSHOCK 4 wireless controller.

‘We’re thrilled to bring Elite Dangerous to PlayStation 4. Elite Dangerous is unlike any other space game, with a rich multiplayer or single-player space, a true-to-life galaxy including our own entire night sky, real physics, unique ship handling characteristics and a player-driven narrative that’s really heating up. The galaxy has been stable for centuries, but all that is about to change. PlayStation 4 players will be joining our galaxy at a very exciting time.

 - David Braben, CEO, Frontier Developments

Due for release in Q2 2017, it will be arriving just as the final part of Horizons is released, meaning that it will launch with character customisation, multicrew and more - so long as Frontier stay on track.

You can currently pick up Elite: Dangerous and the Horizons season pass on Windows, Mac and Xbox One.

Andrew Duncan

Andrew Duncan

Editor

Guaranteed to know more about Transformers and Deadpool than any other staff member.

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COMMENTS

pucechan
pucechan - 05:43pm, 8th December 2016

I'm all for new Commanders on any platform getting involved, we've kind of suspected in our hearts that Frontier would be bringing ED to PlayStation 4, it was just a matter of when! Exciting!!!

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DCello
DCello - 05:46pm, 8th December 2016

Yeah, this was definitely long-time coming.

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