Embr's District 3 Update — Patch Notes
New Features:
- New: Co-default mission types! Some district 1 levels will start with a choice between rescue and another mission type for first time players
- Added: Steam Rich Presence
- Added: Discord Rich Presence
- Added: 13 new achievements!
- Your lobby basketball practice will finally pay off!
- Added: In salvage missions, items that start outside, or are otherwise unrescuable will appear red.
- Added: Rescued and stolen items get a specific color tint to indicate if they are stolen or rescued.
- Adjusted difficulty in District 2 boss mission’s final room. Hard mode should be somewhat easier. Easy mode should be significantly easier.
- Default FOV changed to 75
- Default View Bob Reduction changed to 33
Bug Fixes and Changes:
- Fixed: Clients not taking as much fall damage as they should
- Fixed: Ceiling bubble fire effects not vanishing when the fire is extinguished
- Fixed: Revived clients not counting as fed for Embr Eats if they had been fed before dying
- Fixed: Hair Dryer cooling mode not having any effect
- Change: Adjust rescue zone location for hard mode in Newton Ave
- Fixed: Extended spool graphic not enabling when equipped
- Fixed: Various issues with doors not rendering correctly
- Fixed: Parachutes on physics props looking incorrect for non host players
- Fixed: Player getting stuck inside spawned car in lobby
- Updated: Credits
- Fixed: Various missing clothes renderers for players
- Fixed: Possibility that hose was less effective when running at low framerate with reduced physics quality setting enabled
- Fixed: Various missing or invisible geometry issues on levels
- Various other bug fixes and performance improvements
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