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First Game From Square Enix Collective Released, Goetia

First Game From Square Enix Collective Released, Goetia

You might not have heard of Sushee before (unless you saw their Fear Effect Sedna Kickstarter!), but that's because they haven't yet released a game. Square Enix had certainly heard of the French indie developer, they were one of the first that the company handed support to as part of their "Square Enix Collective" program, designed to support up and coming new developers. 

The release of debut title Goetia marks the final stages of a long partnership between Sushee and Square Enix Collective. The game first appeared on the Collective Feedback platform in July 2014 and was well received by the community. Collective then offered support for the subsequent Kickstarter campaign (which aimed to raise funds for the game’s completion), and once successfully concluded, also offered support for the final release.

“It’s been a fantastic experience getting to know the Sushee team over the past 18 months,” said Phil Elliott, creator and project lead for Square Enix Collective. “We love the depth and atmosphere of Goetia, and we’re really proud that the game is the first in a range of releases to come via Collective this year.”

goetia screenshot

The title is a dark puzzle adventure game based in a Victorian-era mansion. You play as Abigale Blackwood, deceased but recently not so much. With a bit of time missed out since her death, Abigale is a little sketchy on what terrible fate has befallen her family, but she's going to have to find out by exploring her family mansion and uncovering the secrets within.

“Square Enix Collective has been a great partner and friend to Sushee since we submitted the Goetia pitch to them all those months ago,” added Sushee’s Benjamin Anseaume. “We’re really excited to be launching the game and can’t wait for people to experience Abigail’s story, and solve the dark mystery of the Blackwoods.”

The game is out now, priced at £9.99. It's downloadable from Square Enix's own online store, as well and Green Man Gaming and the Humble Store, as well as the obligatory Steam version. 

Gary

Gary "Dombalurina" Sheppard

Staff Writer

Gary maintains his belief that the Amstrad CPC is the greatest system ever and patiently awaits the sequel to "Rockstar ate my Hamster"

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