Our Adventurer Guild: Novice Class Guide
So you are checking out Our Adventurer Guild, have taken over the role of Guild Master, and are wondering what the different classes available to your members are, in addition to their specific traits. If you have played Dungeons & Dragons before, you are probably very familiar with these different types, but if you haven’t, this will let you know what is available to you.
These are the six Novice Classes you will encounter at the beginning of Our Adventure Guild. As you progress in the story, Veteran and Master classes will become available. All of these classes are available to anyone to change into, as long as the 300 gold is paid for the swap.

Novice Classes:
Warrior: This class can deal a lot of physical damage, and they are also strong enough to stand on the frontlines against the enemy. They use great swords and wear heavy armour.
Defender: These characters essentially act as human shields protecting their allies. They stand on the frontline and are strong against physical attacks, but they don’t deal as much damage as some of the other classes available. Defenders carry swords and shields, and wear heavy armour.
Priest: This class does a great job in supporting their team by healing their wounds or giving them courage in the fight. Priests carry a staff and have light armour, so their defence isn’t great.
Archer: Characters in this class have ranged attacks and are able to attack any enemy that is within this range; their attacks are also more accurate than other classes. They aren’t very strong defence-wise, so they are better placed in the back row, where they are more shielded. Archers use bows for weapons and have medium armour.
Rogue: The adventurers in this class are dirty fighters; they don’t fight fair. They have skills that inflict debilitating effects on the enemy and they are very good at getting themselves out of harm’s way. However they aren’t as tough as other frontline warriors. Their weapons of choice are daggers, and they use medium armour.
Mage: These magic-wielding adventurers have a variety of different skills to draw from in each situation. Though be aware that they have low health and aren’t very tough, so they are weak to physical damage. Like a Priest, a Mage carries a staff and has light armour.
This is a quick list just to get you familiar with the classes that you can use right from the beginning of the game. Like I had said, there are other stronger classes that will become available to you as you get further in the story, but you only need to concern yourself with these ones when you start.
GameGrin are proud to have all their articles researched, written, and edited by real people that care about gaming.





COMMENTS