For those of you who haven’t played the original Chroma Squad (and why not, I reviewed it very highly), it saw you in charge of a group of actors. They wanted to create a superhero show not unlike Saban’s Power Rangers, but wound up encountering actual aliens bent on taking over the world - or did they? It depends on how you play and interpret what you played.
Although there’s no Chroma Squad sequel yet announced, and Behold Studios released an Episode Editor earlier this year, it’s nice to want things. Obviously, I want Chroma Squad 2.
In keeping with the Power Rangers theme, it would be Chroma Squad Wild Force, or Chroma Squad Samurai… It would need a theme of some kind is what I'm saying. But to avoid directly copying Power Rangers, they would need to be Wilderness, or Centurion. This new team would be in a new city, with all new characters, because there would HAVE to be a crossover episode, where the old team comes back to fight alongside the new one.
As for the actual plot, the team are, of course, another TV studio making their own costumed super team show. During production they have to supplement their cashflow by working at a comic book shop or pizza parlor. That's where the villain comes in - she wants to develop on that land, and so needs to buy the building. She's also an evil space empress or something. Look, I'm not writing this thing (though I'm willing to!), I don't have to work out the details (but I could!)...
The cast in the first game were varied, and you could pick and choose which ones you wanted in each role. In Chroma Squad 2 we'd need to have fewer core characters, so they could get fleshed out better. See Power Rangers Wild Force and Mystic Force for examples of smaller Ranger squads.
Tactical RPG really worked for Chroma Squad and I wouldn't want to mess with the formula. However, setting parts of it in a pizza shop would allow for a mini-game along the lines of Pizza Titan Ultra. Toppings, baking, cutting - great stuff. Of course there would be giant mecha fights, but perhaps more in depth than just an attack, block and a couple of special attacks. I'm not looking for quick time events, but the mecha fights could be very formulaic in Chroma Squad.
Don't change a thing. 16-bit style pixels like this are bright, colourful and brilliant. Maybe upgrade them to 32-bit, but that would run the risk of a removing some of the charm and brightness. At least that's how I feel about Mega Man X compared to Mega Man 7.
I'd be happy for Behold Studios to reuse the original music, because that was fantastic. If not, get the same composer as Chroma Squad. I bought the soundtrack and still listen to it on occasion, it's just so good.
Since Chroma Squad has been released on Windows, console and mobile (and is probably going to come to Switch before long), there must be demand for it. It's not like we're going to get an official Power Rangers game, unless it's a tie-in to Power Rangers 2, which has recently entered pre-production. Each season of the show lasts a year, which just isn't enough time to make a game anymore. The best we can hope for are more games based on the entire franchise, or the Mighty Morphin’ Power Rangers - or Chroma Squad 2.
Personally, I'd prefer Chroma Squad 2.