Endless titles are a dime a dozen in the mobile market these days. With a number of big name titles having defined the genre it is often hard to find one with something unique to bring to the market. Road Trip, an endless driver game, offers a number of vehicles and realistic crashes. When physics-driven collisions are included I’m always interested. So as I jump into the app and look to drive like a madman through both lanes of traffic, I’m hoping for a fun mobile title to sink some time into. That isn’t the case with Road Trip.
The core gameplay loop of Road Trip is found in your taking control of a vehicle of your choice and driving as far as you can through two lanes of traffic. Avoid collisions, pick up coins and drive as far as you can. That is it.
The trouble with this core loop is that there isn’t anything engaging about it. The right lane is traffic heading in your direction with the left lane being oncoming traffic. For whatever reason, oncoming traffic is where you will find coins but is also where cars travel faster. This means that there is risk reward for picking up coins by traveling in the left lane however, the speed at which traffic comes hauling towards you results in more failure than reward.
Though I spent a good amount of time with Road Trip I was unable to unlock a single other vehicle besides the starting one. There are no clear instructions on how many coins are needed for each unlock and the rate at which you earn coins is so slow that there is no real point to it.
Oddly the best parts of Road Trip are the physics driven crashes that unfold whenever your car hits or even lightly taps another vehicle. Cars flip out of control, pile ups occur and there is destruction all over the screen. It is almost a shame then that this visually impressive, and fun part of the game isn’t part of the gameplay. If you could earn extra coins through making a complete mess of the road then Road Trip might just have some more lasting value.
It’s hard to get excited about Road Trip when it’s an underdeveloped title in its current state. The visuals are interesting, though similar to other endless titles, and the physics-driven crashes are a lot of fun. There isn't enough gameplay to keep Road Trip an engaging title for a long period of time. If Road Trip had more content and features to flesh out the core gameplay loop it might be a keeper but for now it’s a title you can overlook.
Road Trip - Endless Driver (Reviewed on iOS)
Minor enjoyable interactions, but on the whole is underwhelming.
There isn't enough gameplay to keep Road Trip an engaging title for a long period of time. If Road Trip had more content and features to flesh out the core gameplay loop it might be a keeper but for now it’s a title you can overlook.