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Evolve 1.3 Patch Notes

Evolve 1.3 Patch Notes

The 1.3 version of Evolve went live a few days ago on PC, with the PS4 and Xbox One patch coming next week. Some characters have more tweaks and fixes than others, but pretty much everyone has something altered.

Here's the full patch notes:

ALL MONSTERS

  • All monsters can see recent damage on their health bar to help make burst damage visible

KRAKEN

  • VORTEX:
    • Cooldown increased by one second.
    • Reduced knockback magnitude.
  • TRANQ DARTS, STASIS GRENADES AND HARPOONS
    • Pull Kraken down at a consistent rate regardless of whether he is in combat or out of combat. (they used to stack outside of combat)
    • Kraken’s flight speed is no longer slowed by Tranqs since they pull him to the ground where running speed is affected.
  • AFTERSHOCK
    • Fixed a bug that was causing Aftershock to not break harpoon traps or Arc Mines.

WRAITH

  • WARP
    • Speed reduced 25%
  • SUPERNOVA
    • Duration decreased by 50%
  • DECOY
    • Wraith becomes visible for half a second when shot while cloaked.
    • Increased cooldown time by 2 seconds.
  • WARP BLAST
    • Speed reduced by 40%
    • Range no longer levels up.
    • Radius levels up now.
    • Max travel distance set to 30 meters for all levels.
    • Damage increased by 10%

MARKOV

  • ARC MINE
    • Damage reduced by 20%
    • Fixed a bug where damage extended past the trigger radius.
    • Health reduced by 75%
    • Arm time increased by one second.

HYDE

  • TOXIC GRENADE
    • DPS increased by 50%
    • Added proximity detonation (works vs airborne Kraken now)
    • Reduced fire rate
    • Reduced lifetime by 15%
  • MINIGUN
    • Accuracy increased by 25%
    • Damage increased by 20%

PARNELL

  • MULTIFIRE ROCKET LAUNCHER
    • Has better accuracy while jumping and jetpacking

MAGGIE

  • HARPOON TRAPS
    • Arm time increased by one second.

GRIFFIN

  • SOUND SPIKE
    • Now detect stealthing monsters within a 15 meter radius.
    • Radius increased from 50 to 60 meters.

BUCKET

  • GUIDED MISSILE LAUNCHER
    • Damage increased 11%

CABOT

  • RAIL CANNON
    • Damage reduced by 30%
    • Reload time increased by 25%

VAL

  • MEDGUN
    • Heals 20% faster
    • Consumes ammo 2.5x faster.
  • TRANQ
    • Duration increased to 10 seconds (was already 10 seconds on Wraith, now other monsters match)

CAIRA

  • ACCELERATION FIELD
    • Cooldown increased by 15 seconds.
Andrew Duncan

Andrew Duncan

Editor

Guaranteed to know more about Transformers and Deadpool than any other staff member.

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