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New Details Revealed of Umbrella Corps Gameplay

New Details Revealed of Umbrella Corps Gameplay

Capcom are showing off the first playable version of their upcoming Resident Evil spin off, Umbrella Corp at an event in London this weekend. In advance of this, details of the online shooter have been released, giving Resi fans a taste of what to expect when the game releases on PC and PS4 in May. 

We've heard about the "One Life Match" mode previously, which works exactly as the name suggests where the team with the last man standing get the victory. The latest reveal is the innovative "Multi-Mission" mode. This is a mode that features three minute rounds of varying rulesets, chosen at random before each round.

Capcom gave us details of how each ruleset works and they go as follows:

  • Target Hunter – One target will be chosen per team and only killing that target will count towards the score. Players can choose whether to focus on protecting their own target or aggressively attacking the enemy target.
  • Respawn Match – Team deathmatch featuring respawns. Take advantage of the on-screen sound radar map to locate the enemies’ random respawn points.
  • Domination – Secure the specified data transmission point located within the stage for a longer time than the enemy team in order to win.
  • DNA Hunter – Kill zombies and collect their DNA samples. Destroying the opposing team’s Zombie Jammers is a key strategy in this mode.
  • SP DNA Hunter – Kill the special mutated zombies and collect their DNA samples. They are particularly tough and immune to the effects of the Zombie Jammer. It'll take teamwork to bring these creatures down.
  • Collector – Teams battle it out to see who will be first to collect all five briefcases in the stage.
  • Protector – Find the briefcase and hold it for as long as possible, while fending off the opposition. The player who has it will become a moving target, so teams must work together effectively.
  • Collar War – Collect the battle data "collars" of downed enemy players, and pick up allies' collars to prevent the enemy team from getting points.
Gary

Gary "Dombalurina" Sheppard

Staff Writer

Gary maintains his belief that the Amstrad CPC is the greatest system ever and patiently awaits the sequel to "Rockstar ate my Hamster"

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