> # Welcome to GameGrinOS v1.01 > # How can I help you? > # Press ` again to close
>
Hello… | Log in or sign up
Starbreeze to Publish Deliver us the Moon

Starbreeze to Publish Deliver us the Moon

Armed with your trusty robot ASE, you must embark on a secret mission to save humanity by harvesting resources from the moon. Thus goes the tale of Deliver Us The Moon: Fortuna, an indie adventure by Dutch studio KeokeN. The title has been in development for a while, and has now been picked up for publishing by Starbreeze as part of their IndieLabs project.

This program see Starbreeze investing 500 000 USD to bring the game to PC and as yet undetermined additional platforms. Starbreeze will take revenues up to 120% of their investment, and after this Starbreeze will retain 50% of the revenues after distribution fees. KeokeN will retain 100% of the Intellectual Property throughout.

Deliver Us The Moon is set in the near future where the earth’s resources are nearly depleted. The nations of the world have come together to create the Worldwide Space Agency (WSA). Under the banner of the WSA, astronauts were sent to the moon to conduct research aimed at securing the future of mankind. Sadly, due to bickering between countries, no solution has been agreed upon. Now, with man’s absolute last resources, you, a brave astronaut gone rogue, take the great step to the moon in a do-or-die secret mission to save humanity.

“We met Koen and Jordy from KeokeN Interactive at E3 in Los Angeles earlier this year. They showed us their game Deliver Us The Moon that they’ve been working on for some time and we were impressed by their progress and their attitude to game development in general. These are young and upcoming independent game developers who know what they’re doing but sometimes need a helping hand to make sure their project reach its full potential. We’re proud to take the team under our wings and make sure to support and help them make this the best game it can be.” said Almir Listo, Starbreeze Global Brand Director.

 

“One of the most beautiful things to see as a developer is an amazing community helping you kickstart your dream project and make it possible to partner with an incredible publisher like Starbreeze Studios to create a professional and sustainable future. This alliance will make sure we will deliver the moon around the world.” – Koen Deetman CEO KeokeN Interactive.

Gary

Gary "Dombalurina" Sheppard

Staff Writer

Gary maintains his belief that the Amstrad CPC is the greatest system ever and patiently awaits the sequel to "Rockstar ate my Hamster"

Share this:

COMMENTS