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DayZ Reflects On The Past, Looks To The Future

DayZ Reflects On The Past, Looks To The Future

As 2015 draws to a close, so does the second year of survival game DayZ. The post Zombie apocalypse sandbox has been a massive hit over the last two years, drawing in players in the hundreds of thousands fighting zombies and each other for the greatest prize of all: beans.

The development team took to their official blog to reflect on what they've learnt this year, and give a sneak preview of some of the features planned for 2016. As well as the official 1.0 launch, there's lot of big plans for next year. Amongst others, they're hoping to bring in:

  • Steam Workshop support (Modding)
  • Base Building
  • Aerial Vehicles
  • New Renderer
  • New robust Animation System
  • Enhanced Audio System support
  • Predators
  • Finalized Chernarus +
  • Animal Companions
  • New more modern UI & Inventory
  • Public Server Binaries & Servlet/Database Release
  • New User Actions & Fluid movement within the game world

They also issued a thankyou statement to their fans:

"The entire DayZ team is exceptionally excited about the coming year. We look forward to building this world with our growing community, seeing even more amazing stories play out and sharing landmark moments with everyone that has made this game what it is so far. We thank you, and to everyone who has joined us along the way on our march to DayZ’s ultimate release - this wouldn’t be possible without every one of you".

Gary

Gary "Dombalurina" Sheppard

Staff Writer

Gary maintains his belief that the Amstrad CPC is the greatest system ever and patiently awaits the sequel to "Rockstar ate my Hamster"

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