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Thief has no QTEs, Hardcore Mode Detailed

Thief has no QTEs, Hardcore Mode Detailed

In a Q&A on their studio blog, Eidos Montreal has confirmed that its reboot of Thief will no longer contain any quick time events. 

"We're not implementing them. To begin with, there were very few instances of QTEs in the game; in fact there was only one in that whole hour-long E3 demo. However, given the strong reactions it evoked in the press and the community, it was an easy decision to do away with them entirely. So we're not doing it. No quick time."

Details were also given on Thief's hardcore difficulty mode. Features can be manually changed by the player to tweak the experience and provide a host of different challenges. 

"We will reveal more as we get closer to launch, but we now refer to "hardcore mode" more as a custom difficulty mode. This allows players to customize the game in a number of ways. One of my favorites is the Ironman: if you die, game over. Hey, what is life without a little risk?

"We even added a "If the enemy detects you, you die" mode. Now combine that with the Ironman... You get the point! Remember, these are extra options especially suited for those who crave a little more challenge."

"There is also the possibility to disable Focus and related abilities, as promised. This is in addition to the option to disable specific elements of the UI, like the reaction icons for NPCs. The UI list is pretty extensive, so don't worry, you will be able to get the game just the way you like it." 

Eidos Montreal also confirmed that there wouldn't be any swimming sections, because Garrett "would probably freeze to death." 

Thief is due to be released on the 28th of February in Europe and the 25th of February in North America, hitting the PlayStation 4, Xbox One, PlayStation 3, Xbox 360 and PC.

Thom Whyte

Thom Whyte

Staff Writer

Insomniac. Professional daydreamer. Enjoys games that tell him a story he'll remember.

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