Expeditions: Rome is a wonderful strategy game that will have you controlling several characters per battle, each with their own set of skills and attacks meant to facilitate your journey throughout the game's combat. That being said, how do these skills work and how can we get them?
To start off, it's important to note that each character has a total of 12 abilities; they can have six weapon skills and six skill tree skills.
The weapon skills are dictated by which weapons you have selected on the character. The different types of weapons are the spear, shield, dagger, sword, bow, and staff. Each of the weapons has its unique abilities that can only be acquired through that particular type.
Each of the two sets of weapons a character can equip can have a total of three abilities. Since some weapons can have up to three different abilities, all the while including dual-wielding, some sets will have more than three abilities. It is here that the "skill selection" menu comes into play for the weapons.
The skill selection allows the player to select which of the three skills they are getting from weapons they'll have slotted at any given time; these cannot be changed mid-battle.
The skill selection menu can be useful to have a choice among which of the abilities to use whenever dual-wielding weapons, especially with the ones that have a limited amount of uses.
Class abilities work differently. As the characters level up, they earn points that can be slotted in a skill tree. Each class has a total of 12 different abilities, with each of the three different subclasses having four abilities, one per tier accompanied by one passive.
Class skills don't require any specific weapon to use, nor do they have multiple sets. All of them make part of the same skill bar, and they can be slotted on different buttons by dragging them to the desired locations.
That's all I can teach you about weapons and class skills. Expeditions: Rome is a complicated game, so make sure to check out our other articles on what else you can learn!