Each edition of So I Tried… I will try a game that I have never tried before. Will I find something new to love? Will I find something new to despise? I'll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I had a go of the open beta of Ironsight.
What I thought it was
I hadn’t heard of this game until my friend told me that it’s like Call of Duty but...not. No wall running, no jetpacks, just good ol’ FPS action. I went onto the Aeria Games (the developers) website to make my account and finding some anime-looking characters there did get me wondering what I was in for…
What It Actually Is
Well, to say it’s “like” Call of Duty is an understatement. There is absolutely no denying where the main sources of inspiration have come from for Ironsight. The good thing is, though, it’s actually done pretty well. Guns feel solid with good feedback, and the maps have a nice design mainly following the three lane format. You’ve got your usual perks and skills that you can assign to your loadout, and a large plethora of weapons to choose from with attachments to improve your gunplay.
Will I Keep Playing?
Ironsight is scratching an itch that Call of Duty hasn’t quite been able to for some time. Sure, it’s very similar, but the similarities I’m talking about are to games like Modern Warfare 2. It is rough around the edges (after all it’s still in Open Beta); the lighting feels a bit off and sometimes you get killed before you see your opponent. Let’s be honest though, these things still happen all the time in your Call of Duty entry of choice. I’m going to keep on playing and look forward to a full release sometime in the future.
Ironsight will not be wiping any data at the end of the beta, so if you would like to try it yourself for free, you can sign up to the Open Beta here.