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So I Tried... Dungeon of the Endless

So I Tried... Dungeon of the Endless

Each edition of So I Tried… I will try a game that I have never tried before. Will I find something new to love? Will I find something new to despise? I'll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I tried out Dungeon of the Endless.

What I thought it was?

A rogue-lite dungeon crawler set in a sci-fi universe that gives control of a team of characters rather than just one.

Dungeon of the Endless Refreezerator Pod

What it actually was?

A whole lot of fun! The gameplay is more strategy than anything else, since you can only tell your heroes which rooms to go to. Once they’re in a room, they do their own thing until you tell them to go to another room. Exploring the levels expands your ability to generate resources which give you three different types of buff - short, medium and long term. Production allows you to build turrets in powered rooms which aid you in combat but only persist for that level. Science allows you to build stronger turrets and gives you access to different turrets, and Food allows you to level up or recruit new heroes.

The game also has a fantastic multiplayer option, which gives each player one character, although you can still recruit new heroes. I played most of my time with a friend and it made learning the game much easier - I found it hard to micromanage more than one hero at a time.

Dungeon of the Endless hero ability

Will I keep playing?

Definitely. I’m yet to actually win a game which - in true rogue-lite style - unlocks more characters with different abilities and skills. It’s also a great game to just jump into with a friend for a short time, or even for longer sessions if the run is going well!

So I Tried
Adam Wilkin

Adam Wilkin

Mobile Editor

Reviews the games nobody else will, so you don't have to. Give him a bow and arrow and you have an ally for life. Will give 10s for food.

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