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So I Tried… Dungeons & Dragons: Daggerdale

So I Tried… Dungeons & Dragons: Daggerdale

Each edition of So I Tried… I will try a game that I have never tried before. Will I find something new to love? Will I find something new to despise? I'll take a full half hour, no matter how bad it gets or how badly I do, to see if this is the game for me. This time I went for the PlayStation 3 version of Dungeons & Dragons: Daggerdale.

What I thought it was

Recently, I started taking part in a Dungeons & Dragons podcast, DunGame and DraGrins, so I figure it will be like that. Except in third person. I’ll be honest, I just wanted to see if I could figure out how a dwarf is supposed to sound. My character, Nevan Crimsonshine, may have rolled a one in Intelligence, but he still sounded too much like me.

What it actually is

The evil Rezlus has constructed a tower, and wants to take over Daggerdale. It’s up to you - as one of four characters - to clear out the tower, and murder him, in a third-person (or optional isometric) view. I played as a dwarf (whom I named Nevan Crimsonshine of course), and selected some abilities before heading in. You have a long-range and a melee attack, and can take potions. There is also your race ability, but I didn’t spend a long time reading exactly what that was. You go somewhere, talk to someone, then go off to murder some goblins or skeletons - rinse and repeat.

Will I keep playing

It’s very boring, and not very fun. My only options in combat were “attack and get hit” or “run away”, despite my having a shield there was literally no way to use it. Honestly, I’d much rather go back to DunGame and DraGrins - at least if Nevan had a shield, he’d be allowed to use it, and the writing is better.

So I Tried
Andrew Duncan

Andrew Duncan

Editor

Guaranteed to know more about Transformers and Deadpool than any other staff member.

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